There have been a few articles to catch my attention this week. I thought I'd add links & follow up later with a brief comment or assessment.
First, I caught wind (gotta love Twitter) of an update to Fleep's Deep Thoughts, a blog by Chris Collins, aka Fleep Tuque in SL and *many* other SocNet venues. This post "Essayish: Traditional Learning Spaces in Virtual Worlds" is still under development, but provides a sense of Fleep's ability to analyze and comment of issues of interest to me and, I think, many who are interested in education virtual worlds.
Next up, an article in Campus Technology, "Idaho State Simulates Emergency Response in Second Life". This ties in quite well, I think with some of the uses we've been discussing in the Houston Serious Games Consortium.
Finally, while I try not to get political, here's an analysis from e-week of the voting patterns of the three presidential candidates regarding issues important to the IT sector. The voting records cited in "Clinton, Obama and McCain Vote For/Against Tech" break along age lines as one might expect.
No real surprises, but interesting nonetheless.
Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts
Thursday, May 1, 2008
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